Of course the loss of Alpha XO Striker, the battle
field manager for this op, resulted in much logistical confusion at the
beginning of the mission. =1FS= Command Staff intervened at the last moment
to assemble a QRF (Alpha & Bravo elements, Alpha heavy) to meet the
missions objectives and avoid a forfeit.
Three fire fights occurred. The first encounter set the stage for the
day. These were long fire fights, 100 points. =1FS= took command of the
battlefield and soundly drubbed the OPPFOR. The second fire fight =1FS=
fragged, while the OPPFOR did not giving them a decided advantage both
in score and in firing position at the beginning of the fight. It did not
matter. =1FS= quickly took back the advantage and delivered another defeat
to the DTA cultists. The same "no-frag" tactic was again employed by DTA
in the 3rd fire fight and they quickly took the "early" lead again, due
to their treachery. As =1FS= again began to narrow the gap, DTA recognized
that the 3rd loss was inevitable and began to attempted psychological warfare
techniques. DTA resigned midway through the 3rd game by clandestinely withdrawing
the server.
The OPPFOR was defeated by a better skilled and disciplined =1FS= Team.
Bronze Star Medal (MVP): Crazi Scot |